![]() ![]() Also it's post-nuclear war so maybe things aren't 100% in place. So the other cannons are set in stone but still being versatile enough so i guess i'll give you that one. ![]() ![]() It's sorta why different games are set in different times and places. Like if they make a FO:NV2 or FO:NV tales of the west or some ♥♥♥♥ spin off, then they gotta choose one ending or set it in pre-NV like before/during the first battle of the hoover dam. Ever since 4 it got way more messed aye.Īt this point though, it's more a less a pick-and-choose your own headcannon in a way b/c of the different endings, i sorta feel like if they make a sequel in the same areas again, that it'll decannonize the endings. Also most of the good and talented writers worth a damn left both companies later on down the line. ![]() Has to do with 2 companies (obsidian and Bethesda) switching between fallout installments. Theres no real consistency only that: lol the nukes dropped and a 70's futuristic setting in the 50's and ♥♥♥♥ happened. Remember the fallout bible? Then FO4 and 76, etc.īasically each installment is usually ♥♥♥♥♥♥ in the lore department. I stopped reading after that b/c the lore/cannons are all ♥♥♥♥♥♥ every single game released. Originally posted by (TF2SP) The Cooler Aya:>they add something new to the lore ![]()
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